I am not sure about the voice direction in this one. It loses the mild campiness that was behind everything in 64. If there's not a "I can't stop iiiitttt!!" equivalent, I don't want it.
Ehhhh, I read a bit of the article. My takeaway is that (1) static stretching, (2) as part of a warmup, (3) for sports that don't require a ton of range of motion may not be super helpful.
Quoting the paper, "Injury prevention and other effects of stretching remain poorly investigated"
Ehhhh. I saw the text ("The Real Deal" poster on the window in one comparison). There's still some artifacting, which to me is a deal breaker, especially if I have to DLSS everything instead of selected items.
But I'm also not a game developer, so I don't know if the modeling differences are worth the tradeoff for something that most people won't see in motion.
The DLC is also great. A puzzle to even start it! Also don't look up anything. It's best going in blind outside of the fact that it's an excellent game.
That's just one axe.