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222
Joined
2 yr. ago

  • TLDW: Slower and less efficient than newer snapdragon elite chips.

  • I've learned to start looking at alternatives as soon as I get a whiff of venture capital near anything I rely on. I hope I'm wrong but this is probably just the start of the downfall of bitwarden.

    I'm on vaultwarden for now and keeping an eye on aliasvault and passbolt.

  • I'm counting down the days until they revoke all existing lifetime passes. With this change and the recent bitwarden price increases, we're definitely in the era of being squeezed for every dime from all sides.

    Like many others, I bought the lifetime plex pass when it was relatively cheap but switched to jellyfin for personal use years ago. I keep plex running for family members but that'll stop as soon as the lifetime pass goes away.

  • Both in the sense that you'll be able to get a decent playable experience on fairly low end hardware and still have the option to turn on all the eye candy if your hardware supports it. A recent example is Pragmata that can be played on the switch but also looks worlds better on high end hardware.

    Game devs will have to take optimization and scalability seriously for the next few years if they want to make any money at all.

  • Do you remember which video triggered the popup?

  • Interesting. I'll keep an eye out for it.

  • I was reading through the DockFlare documentation but I'm still confused about if the email setup requires the paid workers plan to work as an alias service. I thought it could be a possible addy.io replacement but the $5/mo workers subscription makes it a non-starter compared to $1/mo for addy.

  • Are these youtube ads or are you saying the app itself is displaying the ad? No mention of it yet on github.

  • Selfhosted @lemmy.world

    Self-Host Weekly (1 May 2026)

    selfh.st /weekly/2026-05-01/
  • Sounds like proxmox would fit the bill. Virtualize everything with LXC/Docker/VM depending on the app and you should be good to go. Moonlight should work in a vm running debian desktop for example.

  • It was an impressively quick fix. I wasn't alone in having it break HDR according to the official discord. Hopefully it's fully fixed with the next proton-ge release.

    Edit: After getting help from discord, switching to gamescope gets HDR working again.

  • Deleted

    Permanently Deleted

    Jump
  • Anyone know why grimmory isn't on the list or site?

    Edit: I submitted it and it's now part of the index.

  • Then explain why the VRAM requiremwnts for 4K gaming hasn't really changed in the past 10-15 years.

    "past performance does not predict future results"

    Anyway. Any performance limits due to the physical limit of transistors will be overcome with things like 3D cache, increased cores and better multithreading performance. Can't wait to see what EUV and better materials tech brings especially on the efficiency front. Unfortunately, the exponential performance gains we're seeing atm is geared towards ML but I believe it'll eventually make it's way towards consumer tech.

  • Add to that, the human eye only sees up to 500fps in ideal conditions. Why would you pay a bunch of money for extra framea that you physicall can't see?

    Eyes don't work in fps and the 500fps limit is a myth that is shown to be false in the linked articles. The need for >1000fps is more about how our brains perceive motion and getting as close as possible to eliminating judder.

    Also, talking about costs isn't really relevant when we're talking about future tech. What is aspirational today will be the norm tomorrow. We'll get there first with upscalers and mfg and who knows what else is in the pipeline to improve the rendering process.

  • Tbh, I think we've reached a point of diminishing returns on video game graphics. Do we really need games to be any more photorealistic and power hungry than they are now?

    Need? No. Want? Absolutely.

    There are two interesting articles that have shaped my view on this:

    I'm not hung up on who is right about 1000Hz vs 1800Hz, only that >=1000Hz at >=1000fps is the goal. We're a long way away from that when the best gaming CPU can only manage ~600fps in CS2 at 1080p.

    One of the digitalfoundry guys got hands-on time with a prototype monitor at CES and played a game at >500fps and while he couldn't really convey what it was like, it was clear that the experience was very different than even playing on 360Hz displays.

    We're at least 2-3 hardware generations away from being able to push >1000fps with relatively simple games and much further away for AAA games. I think it's something worth looking forward to.

  • Technology @lemmy.world

    OnePlus will allow downgrades (Edited to be less clickbaity)

    www.androidauthority.com /oneplus-brick-phones-statement-3635475/
  • Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ @lemmy.dbzer0.com

    IPTV FAQ and articles

    iptv.surf