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  • Every day it gets harder for Shen to beat the allegations

  • I recommend everyone hit up the Trove, get HakuNeko or a similar app and start making offline backups. Its not going to get easier from now on. KissManga and Mangafox still have suitable uploads for plenty of those series, but we don't know for how long.

  • I wasn't expecting quality from modern Bungie but this is definitely an unexpected low

  • someone in a group I know asked the same a few weeks ago and the general reply was "No"

    iOS ain't friendly to any kind of 3rd party app

  • The whole point of these apps is that they are local, independent from algorithms and YT's surveillance. If you want to synchronize something, you'll have to do it manually.

  • I was obviously talking about COVID.

  • Not all games use that type of system. Masks, for example, along with a few other PbtAs give players Exp/Potential when they fail a roll. That's an incentive for trying riskier actions, as well as not power-gaming and only use the attributes/labels you excel at since failure has its own reward - besides being fun.

    When you're trying to think about how to distribute/grant exp, its not just about how characters are growing, but also why. Sure, you can have that TES-like system where you need to train Lockpicking, but how many opportunities will a GM have to present enough situations where a player can lockpick for Exp? Imagine every time someone played Skyrim and forged a hundred daggers because they needed to level up blacksmithing and how that would translate to a ttrpg (or not, since its a particularly bad system by itself)

    I believe RPGs often benefit from narrative exp, and to use your Burglar example, they could have exp triggers that involve deception, forgery, stealing, etc. So whenever they lie to someone for self-profit, use their skills for ill gain, steal without clear necessity and such, they'd gain Burglar exp, and eventually perfect those moves or learn new ones.

  • Not trying to be too dismissive, but anyone in 2019 who guessed what the world would be like in the future was terribly mistaken, at this point I'm just hoping things don't get too hot.

  • The yuri glasses are working overtime on this one

  • Thank you! Fuck you! A villain has arrived!

  • This is democracy manifest

  • This person is an imbecile, but they're also a 20yo on Tumblr so of course they are

  • Oh, rad, I've just done my first post-Fleet reset yesterday and began climbing back to 100 once more to see how smoother things are!

  • Thanks for the recommendations

  • I've finished Subnautica: Below Zero, and while I do appreciate the few QoL it introduces, overall I'd just stick with the original games. Too many surface sections, too much NPCs voice logs, plot isn't that engaging, the research and building is generally more of the same

    Began Saga Scarlet Grace: Ambitions, one of the first remakes/remasters of the SaGa jRPG series made exclusively for perverts who want to be punished. Getting the hang of the game and its battles, its a fascinating system were you don't have levels, but rather your stats go up as you use them, and your techs also get less costly the more you attack; There's a huge focus on delaying or cancelling enemy actions, as well as speeding up or slowing your own, so you can land United Attacks where several members of your party wham on a single for, and can use more actions on the following turn. Also, a huge plus for any jRPG: You can apply negative statuses on bosses.

  • Played the original PSX release as a kid, its a story that goes places, hope you enjoy it. Also, this is one of the original "you'll get addicted to fishing" jRPGs so brace for that