This community is kind of in the shadow of all the other gaming communities, it doesn’t feel like it has a strong identity to separate it. There’s already plenty of weekly threads elsewhere to discuss what we’re playing and I already feel like I repeat myself between !gaming@beehaw.org and !patientgamers@sh.itjust.works. Do we need another one here? But sure.
The randomness itself isn't the direct cause of the topic in the post though, because otherwise it wouldn't be possible to reproduce the steps to get around any guardrails the system has.
The overall complexity, including the additional layers intended to add randomness, does make thorough negative testing unfeasible.
I picked that up on sale a while ago, but have only played a few quick missions. I haven't played MW since the early 2000s, but did play and love Battletech 2019.
Does the MW5 campaign give you the info dump while you are already in the mech and moving towards the objective like the older ones?
Helldivers 2, have played at least a couple times a week since release with a group of friends but have been diving almost every night for the last few weeks as one of our other friends is on XBox and finally gets to join us!
Unfortunately he has only had time for one dive so far, but hopefully he has plenty of time tonight.
It is unpredictable because there are so many permutations. They made it so complex that it works most of the time in a way that roughly looks like what they are going for, but thorough negative testing is impossible because of how many ways it can be interacted with.
The US used to do that before the plastics industry (oil company derivatives) squashed it.