I love bashing AI art but in AI art it's usually the details that you spot at second glance that makes it fall apart. The Mega Man cover is just fundamentally messed up to a degree where even AI art is miles ahead.
Just last week I tried Ghostwire Tokio and Deathloop, both labeled as "Steam Deck verfified". The first title had massive framerate issues on lowest setting which causes hige input lag on the Deck (even when limited to 30fps) and the second one will freeze on Level transitions after the Deck was in sleep mode.
Then there are titles that reliable do not recognize my PS5 controller when the Deck is docked. I wouldn't recommed the Deck to normal consumers after my experiences over the last year with it.
First game was very well made and the world was super captivating. Sadly I got really frustrated after around four hours and stopped playing. Still appreciated the amazing art and animations.
Awesome that we can officially control the vibrance then. I was a disappointed with the low vibrance for the first week or two but got used to it and haven't thought about it for the last half year, though.
I played around 300h of Binding of Isaac and normally would be hyped to learn about a new BOI related game... but Legend of Bumbo was a real turd IMO so I am gonna wait until this is on sale or something.
Good examples. In general the earlier 3D games aged particularly poorly. Not only graphically but also when it comes to controls. I think around 2000 things get better, though.
Makes sense. I hate it when I wake up and everything looks pixelated until I put my glasses on. 😎