Skip Navigation

InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)H
Posts
7
Comments
23
Joined
11 mo. ago

  • Thanks for checking it out! Glad you enjoyed it.

  • Yep, it uses an input buffer. I ran some tests it seems to max out around 45wpm. If you type faster than that, the characters will still be added to the buffer and get processed, but you'll eventually have to sit and wait for the movements to play out (at about 45wpm). For reference, my best rate unassisted (using a standard GameCube controller) was about 20wpm.

  • There are dozens of us!

  • Looking back, it almost feels like a Switch prototype. It's a goofy little thing, but I love it. That said, I also love the Nintendo Virtual Boy, so my judgement might be questionable.

  • Thank you! I think the impracticality of it all adds an extra layer of fun :-)

  • Thanks for checking it out! I totally agree, the BlueSCSI is an awesome little device.

  • Slightly perceptible, but totally playable. Considering all the hops it has to make, it's surprisingly good. I have both my WiiU and my desktop hooked up to ethernet, which helps. Games like Portal 2 work well because they don't usually require split second inputs, but anything requiring precision (like a rhythm game) would probably be a struggle.

  • $10 at a local thrift store! I used to see them everywhere, but this was the first I've seen in years...