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3 yr. ago

  • I have an autism diagnosis, and I'm pretty sure I have ADHD as well. Literally almost everything on that chart applies to me in a substantial capacity. I've never sought a clinical diagnosis as an adult, but if I were to I'm fairly certain I would get one.

    The ADHD assessments I had in school were all the stare at a screen and hit a button when a dot appears kind. I think they were expecting me to get bored and mess up, but that's the kind of task I'm good a hyper-focusing on short periods of time. One time the assessor told me I couldn't have ADHD because my average reaction time was one of the best she'd ever seen. I think that type of assessment is fundamentally flawed.

  • Came here to post this, but you beat me to it. Jdownloader is incredible and also works wonders for downloading massive collections from archive.org

  • If you have an LG smart TV running WebOS, there's an exploit in the web browser you can use to gain root access and install the homebrew channel. It's literally just going to a website and clicking a couple buttons. From there, you can install a number of different homebrew apps including the aforementioned Jellyfin, as well as ad-free YouTube, RetroArch and of course Doom.

    The homebrew channel also lets you run an ssh/telnet server that gives you remote access to the TV's back-end command line and filesystem. I found this functionally extremely useful for allowing the TV to still get online while having it behind a DNS server that blocks access to all of LG's telemetry domains.

  • Like 90% of these apply to me, though I've somehow failed every ADHD assessment I've ever taken.

  • I have ARFID, and at least in my case, my diet isn't as restrictive as most stereotypes portray, even though my list of safe foods hasn't really expanded since I was in middle school. I was raised vegetarian, and have never eaten meat in my life AFAIK, and I that think helped me to have broader, or at least healthier tastes than many with my disorder.

    I of course have some stereotypical safe foods, like fries, pizza (on which the only topping I will tolerate is pineapple) and mac & cheese, but that list also includes things like sweet potatoes, corn on the cob, and tofu stir fry.The list of foods that I will not eat also has some things you may not expect, like most juices, sodas, and energy drinks, anything cherry flavored, and chocolate, which I will only eat if it's mixed with something like caramel or peanut butter.

    There are some genuine benefits to ARFID as well in my case. The smell of red meat makes me nauseous, which has ensured I've stayed vegetarian into my adult life. it's also prevented me from getting hooked on caffeine or alcohol, as I can't stand the taste of coffee, tea or any alcoholic beverage.

    My biggest barrier to eating healthy is actually executive dysfunction, rather than ARFID. The healthy foods I like all take some active prep work, whereas I can grab a box of cheese-its or throw tater tots in the oven with almost no effort.

  • If it's webOS based, you can jailbreak it and install Jellyfin.

  • Jellyfin running on my jailbroken smart TV.

  • I think I had things removed once or twice in the eight years I was on Reddit. I'm not sure why this sentiment keeps cropping up because I've never had this experience. Do people just not read the sidebar before posting things in random subreddits? That's the only way I could see this happening with such frequency.

  • The only torrent I ever removed my seed cap for was a set of DVD-audio ISOs. I had it downloading for months, but it never got above 5%. Eventually I found the same disc images on another site, so I dropped them in the download folder and rechecked the torrent, which came back 97% complete. The only files missing were box art scans and NFOs. I let that thing seed for about five months.

  • I haven't bothered with any sort of NUS downloader in years because converting the content has always been a pain in the ass. In the past couple years there's been multiple WiiU rom collections uploaded to archive.org . Just recently, I set up my WiiU with a 4TB hard drive and used JDownloader to pull the entire North American WiiU library in USB installer format over the course of a couple days. Installing everything was a bit of a chore, but at least I didn't need to deal with any conversion on the PC side.

  • It's a fundamental limitation of the technology. Anything wireless, when it comes to audio, requires a certain amount of fidelity loss in order maintain real-time transmission without using an astronomical amount of bandwidth. With landline telephones, you have an exclusive, end-to-end physical connection, so you're free to fully saturate the line with as much information as it can carry. It's possible to fit multiple analog audio transmissions onto a single copper line, but the signals need a hard frequency cutoff for it to work. This is why long distance and international calls used to sound worse than local ones. In a similar vein, terrestrial radio has to split airspace between multiple stations, which is why it sounds worse than records or reel-to-reel tape, despite each station using a massive amount of bandwidth by modern standards.

    Moving into the digital realm, the same principles still apply, but you can push bandwidth requirements way down thanks to the inherent efficiency of digital encoding, plus the magic of digital compression algorithms and error correction. As a result, wireless digital audio transmissions can maintain a much higher level of fidelity than analog ones, compare Bluetooth audio to FM, for example. Quality still needs to be sacrificed somewhere when transmitting wirelessly though, which is why audiophiles bitch about Bluetooth headphones and wireless mics. Even the best digital audio compression can't compare to a copper cable carrying an unfiltered analog signal.

    Digital audio compression is what makes it even remotely possible to have hundreds of real-time audio streams transmitting wirelessly to a cell tower, unfortunately you have to reduce the audio quality down to the absolute limits of usability in order to pull it off. Even if you still have a copper land line, the audio is always going to sound like crap if you talk to someone on a cellphone, it's just not possible to operate a large cell network with the same level of fidelity.

  • Second this. Just today, I was moving a couple terabytes from my work PC to my media server at gigabit speeds, and the transfer was absolutely hammering the poor quad core i5 I've got in it. Surfing the web was less than pleasant for an a hour to two there.

    Edit: I didn't see OP's reply to this comment when I first wrote it. I agree decompression is the most likely culprit, as it can be CPU intensive and compression ratios vary quite a lot from game to game.

  • If it's good, I have no reason to bring it up.

    This describes my relationship with Dell perfectly. I never buy anything from Dell, and I always tell other people to avoid them. The best thing I can say about most of their products is "at least it's not HP", and the few decent things they sell tend to be massively overpriced.Despite that, I have a ton of Dell products that I've either saved from the trash or have been given second hand over the years, and my experiences with many of them have been just fine, maybe even bordering on pleasant in some cases. The monitor I'm looking at right now is a Dell, and it's pretty good.On the other hand, I've spent afternoons ripping my hair out trying to adapt power supplies for their stupid proprietary motherboards, or figuring out how to compile a fan controller driver for Linux, because their laptop fans won't fucking spin until a proprietary driver is loaded in the OS.Guess which Dell products I tell people about when they ask me what computer to buy? It's sure not the ones that are decent, but otherwise unremarkable.

  • While I'm not familiar with that game specifically, it sounds like your hitting some sort of DRM issue where the retail game is stuck running in demo mode. My first bit of advice would be to check gamecopyworld to see if there's a crack and install it if there is. There may also be a cracked version on archive.org.If that doesn't work, then it's likely the game is using some deprecated Windows feature, or doing something in a hacky or unintended way that's been patched out in newer releases. In that case, running in compatibility mode might fix it, but the chances are slim. A VM, like @wolfshadowheart suggested, would have a much higher chance of success.

    If all of the above fails, the last hail Mary you can try before tracking down an era appropriate computer, is running the game in Linux under WINE. Ironically, Linux has better compatibility with a lot of old PC games then Windows these days, but it takes a bit of fiddling to get working.

  • I don't think this is entirely accurate, as sites like Facebook and YouTube have had large mod teams on their payroll for years and still have safe harbor protections for user created content.What I could see happening in this case, is safe harbor protections no longer applying to accounts with mod privileges, possibly even those who aren't being paid. If Reddit started paying mods, it could be reasonably argued that mod status constitutes an endorsement / publication by Reddit inc for anything a mod account posts. It would also give anyone working as a volunteer mod cause to sue for unpaid wages.

  • I like it, but it's not as good as the original Soul Reaver or Defiance.The biggest issue this game has is the save system. In the first game where you could save pretty much anywhere and just had to navigate back to the last area you were in after loading. In Soul Reaver 2 you can only save at preset points which can be few and far between. There are sections of the game that take multiple hours to complete on a first playthrough, where you don't have access to a save point and quitting means losing your progress.The world design has also been downgraded somewhat IMO. The environments look much nicer and there's a wider variety of them, but the world as a whole is much less interconnected. The first game was a pseudo metroidvania, where completing an area would unlock shortcuts and everything linked back to a central hub. Soul Reaver 2 is much more linear, and the parts where you do have to backtrack are more tedious as a result.

  • That would have been the original Soul Reaver. Soul Reaver 2 was a PS2 exclusive

  • I think the implication is that no competent legal council would sign off on the messages sent by Reddit admin, therefore Reddit's legal department must have been sacked. As for the rest of it, I can't say.

  • This is why I try to involve my 5 year old god daughter in whatever tech project I'm working on whenever she's over. I also have a bunch of edutainment games running on my Windows 98 PC that she plays. She knows how to use a keyboard and mouse, which puts her well ahead of her peers from what I understand.