๐ฎ Bevy Enhanced Input 0.7.0 is out!
๐ฎ Bevy Enhanced Input 0.7.0 is out!
github.com
Release Bevy Enhanced Input 0.7.0 ยท projectharmonia/bevy_enhanced_input
Added InputAction::REQUIRE_RESET switch to require inputs to be zero before the first activation and continue to consume them even after context removal until inputs become zero again. Previously,......
It's a crate for dynamic and contextual input mappings for Bevy, inspired by Unreal Engine Enhanced Input.
Actions now have a parameter that requires inputs to reset to zero before activation and continue consumption after context removal until they return to zero. This is very useful if you want to use the same input to toggle between contexts.
See the changelog for more details.
๐Full changelog ๐ฆbevy_enhanced_input