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๐ŸŽฎ Bevy Enhanced Input 0.9.0 is out!

Release Bevy Enhanced Input 0.9.0 ยท projectharmonia/bevy_enhanced_input

Added ActionSources resource to control which input sources are visible to actions. Changed Rename InputContext into Actions<C> with its module. Now it's a component. Since a single entity could......

It's an input manager for Bevy, inspired by Unreal Engine Enhanced Input. We use it for Project Harmonia, but it's general-purpose.

This release contains many changes, most notably the component-based API for contexts. We've also reworked the documentation, now including a quick-start guide that walks you through the API. We would appreciate your feedback ๐Ÿ™‚

๐Ÿ“œFull changelog ๐Ÿ“ฆbevy_enhanced_input

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