🎮 Bevy Enhanced Input 0.10.0 and 0.11.0 is out!
🎮 Bevy Enhanced Input 0.10.0 and 0.11.0 is out!
github.com
Release Bevy Enhanced Input 0.11.0 · projectharmonia/bevy_enhanced_input
Added InputContext::Schedule to control the schedule in which the context will be evaluated. Changed Update to Bevy 0.16.
It's an input manager for Bevy, inspired by Unreal Engine Enhanced Input. We use it for Project Harmonia, but it's general-purpose.
This is a double release to make migrating to Bevy 0.16 easier for users:
- v0.10.0 targets Bevy 0.15. It replaces the confusing
GamepadStickpreset with the much more flexibleAxialpreset, and introducesClampmodifier. - v0.11.0 updates to Bevy 0.16 with no breaking changes. It adds support for
no_stdand per-context schedule configuration (useful for networking), which wasn't possible to implement in 0.15.