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🎮 Bevy Enhanced Input 0.10.0 and 0.11.0 is out!

Release Bevy Enhanced Input 0.11.0 · projectharmonia/bevy_enhanced_input

Added InputContext::Schedule to control the schedule in which the context will be evaluated. Changed Update to Bevy 0.16.

It's an input manager for Bevy, inspired by Unreal Engine Enhanced Input. We use it for Project Harmonia, but it's general-purpose.

This is a double release to make migrating to Bevy 0.16 easier for users:

  • v0.10.0 targets Bevy 0.15. It replaces the confusing GamepadStick preset with the much more flexible Axial preset, and introduces Clamp modifier.
  • v0.11.0 updates to Bevy 0.16 with no breaking changes. It adds support for no_std and per-context schedule configuration (useful for networking), which wasn't possible to implement in 0.15.

📜Full changelog 📦bevy_enhanced_input

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